Campagna |
---|
IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Some of the most powerful and experienced Marauders choose not to take on the responsibilities of being a Marauder Lord, and instead choose to be the first to land and plunge into battle. They wield a torch in battle, and, as a symbol of their status in Marauder society, are always given the right to burn away the first civilized building during raids. Their strength and fury in battle is a constant source of tales throughtout the land, and even the most skilled warriors can not stand in their way for long.
Avanza da: | Pillager |
---|---|
Avanza come: | |
Costo: | 90 |
PF: | 62 |
Movimento: | 6 |
PE: | 100 |
Level: | 3 |
Allineamento: | caotico |
ID | Marauder Scorcher |
Abilità: |
sword lama | 12 - 4 ravvicinato | ||
torch fuoco | 15 - 2 ravvicinato |
Resistenze: | |
---|---|
lama | 10% |
perfora | -10% |
impatto | -10% |
fuoco | 0% |
freddo | 20% |
esoterico | 0% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 100 | 100% |
Acque basse | 2 | 30% |
Acque profonde | 100 | 20% |
Campo di funghi | 3 | 30% |
Caverna | 1 | 20% |
Colline | 1 | 60% |
Foresta | 1 | 50% |
Montagne | 2 | 60% |
Neve | 2 | 50% |
Palude | 3 | 30% |
Parete di caverna | 100 | 100% |
Prateria | 1 | 40% |
Sabbia | 1 | 40% |
Villaggio | 1 | 60% |